Mortal Coil by CogComp
Mortal Coil, starring Ben T. Coil.
(The unconventional weapon is Ben's magnetic force)
Suddenly Ben awakens.
Now being a lifeless coil this is something that Ben wasn't exactly prepared for.
Not only that, for some reason things are attacking him and and he has to desparately try to find how to leave this crazy world.
Luckily Ben has figured out that if he concentrates hard enough he can attract objects. At least he thinks it will be handy at some point.
Instructions
Guide Ben to the end of each level,
solving the puzzles and avoiding the enemies.
Keys
Mouse + WASD to move
Space to Jump
Mouse Button - to attract objects
There's currently only 5 levels, and it loops at the end.
and oh, you'll have to run it in something else than Chrome unless I find the time to port it.
Tools used:
Unity 5 (for the first time)
Visual Studio 2013 Express (since Monodevelop won't start)
Blender
Milkshape 3D
Wings 3D
Gimp
Audacity
Bfxr
LMMS
(The unconventional weapon is Ben's magnetic force)
Suddenly Ben awakens.
Now being a lifeless coil this is something that Ben wasn't exactly prepared for.
Not only that, for some reason things are attacking him and and he has to desparately try to find how to leave this crazy world.
Luckily Ben has figured out that if he concentrates hard enough he can attract objects. At least he thinks it will be handy at some point.
Instructions
Guide Ben to the end of each level,
solving the puzzles and avoiding the enemies.
Keys
Mouse + WASD to move
Space to Jump
Mouse Button - to attract objects
There's currently only 5 levels, and it loops at the end.
and oh, you'll have to run it in something else than Chrome unless I find the time to port it.
Tools used:
Unity 5 (for the first time)
Visual Studio 2013 Express (since Monodevelop won't start)
Blender
Milkshape 3D
Wings 3D
Gimp
Audacity
Bfxr
LMMS
Ratings
| Coolness | 50% | 3 |
| Overall | 2.94 | 763 |
| Audio | 2.96 | 412 |
| Fun | 2.90 | 685 |
| Graphics | 2.96 | 608 |
| Humor | 2.59 | 624 |
| Innovation | 3.50 | 279 |
| Mood | 2.67 | 769 |
| Theme | 3.17 | 702 |
* Nice concept, and phyisics are fun :D
* I really dig the music
* I somehow like the character, tough it's a pity that you can't see his face while playing
The Neutral:
*Sometimes when you use your hability you break the level (You make it impossible to complete), tough it's also amusing somehow.
The bad:
* I think that the controls could be improved, specially the jump, it feels too artificial
Keep up the good work :D
but the control and the jump are not too good..
Also, I couldn't seem to pick up anything else after killing the second enemy with a leaf block. Dunno if I just wasn't close enough to blocks I was trying to pick up or something, but thought I'd point that out.
Also didn't like how a lot of the time I would be trying to drop a block, but yet another tree was in the way of doing so. Needs more space between each other, or the ability to drop even when something is in the way, I suppose.
Keep working on it after the compo,
Even though physics puzzlers can very often break they are fun to play with. I liked the chaotic nature of this one. In the first level you can easily completely ruin it for yourself or solve it in a fabulous way by riding the cubes to the goal. :p
I think it would be good to eventually add gamepad support to it, so actions are closer and you can have easier movement and camera rotation.
Overall, pretty great concept just missing the fine tuning.
See ya!