Avenging My Gran, the Famed Botanist by Chris M

[raw]
made by Chris M for LD32 (JAM)
Avenge your gran's death using an unconventional weapon.

iFrame is a little funky so suggest you Toggle Fullscreen to play.

Z to undo
R to restart
WASD/Arrow Keys to move and advance cutscenes.

Made with PuzzleScript.

Part of Beijing Jam (jingjam.com)

If this is your bag you can follow me here: @chrismcmath

Ratings

Coolness 52% 3
Overall(Jam) 3.90 76
Audio(Jam) 2.48 583
Fun(Jam) 3.66 132
Graphics(Jam) 3.40 461
Humor(Jam) 3.40 252
Innovation(Jam) 3.93 65
Mood(Jam) 3.40 282
Theme(Jam) 3.87 150

Feedback

HeuGamer
20. Apr 2015 · 19:36 UTC
Nice mechanics. Very smart and tricky!
ianburnette
20. Apr 2015 · 19:43 UTC
Gran! Those darn shrubs. Excellent use of puzzlescript. and, of course, I loved the story. "Killed, just like my gran!"
kristof
20. Apr 2015 · 20:07 UTC
Wow, I didn't expect a puzzle game at all at first. You did a great job at slowly introducing the mechanics! The graphics are simple but effective. This is also a very unique way to interpret the theme.
If I had to bring up one negative point, it would be the length of the last level. That was a bit much running around.
Overall a great entry!
bradur
20. Apr 2015 · 20:12 UTC
I liked the story. Puzzle was fun once I got the hang of it!
guoboism
21. Apr 2015 · 01:40 UTC
Really smart game! It is a bit like those push box puzzles. Hard to realize at first. Fit the theme nicely!
ViliX64
21. Apr 2015 · 06:51 UTC
Aaah. Too hard for me. Got stuck in day 5 :(
Awesome game though :) 5 stars for overall!
flummox3d
22. Apr 2015 · 07:19 UTC
Took a while to figure it out. Very nice idea :) Great work :)
Draknek
22. Apr 2015 · 11:35 UTC
Lovely graphics! Neat mechanic.

The rules for when you're next to multiple sticks are very unintuitive though. Always felt like a bug when it prevented me doing something.

The map on the last day was bigger than I'd like, made it really frustrating and I stopped playing eventually. Was enjoying it until that point though!
AnimeGeek32
22. Apr 2015 · 14:07 UTC
Gotta love the puzzles to the end!
ripatti
22. Apr 2015 · 16:02 UTC
Really cool puzzle! Love it!
PixelPerfect
22. Apr 2015 · 16:42 UTC
Quite tricky puzzles but I liked the mechanics
hrd_games
22. Apr 2015 · 16:56 UTC
Fun puzzler. Too tricky for me, but I loved the theme of shrub revenge.
Smirnov48
22. Apr 2015 · 17:13 UTC
Interesting game. The final day is very difficult, my brain is exploded! Good feelings, I love puzzles, thank you.
liquidminduk
23. Apr 2015 · 03:07 UTC
Excellent submission, That final day had me for a while, but a great feeling of accomplishment when I finally finished it. Would love to see more levels!

The learning curve was quite intense, so some further padding missions might be cool!

Very nostalgic art style and sound effects!
Great work
pkenney
25. Apr 2015 · 04:14 UTC
Solid original puzzle!
lucentbeam
25. Apr 2015 · 04:37 UTC
Very clever mechanic. The game does a good job of teaching you how to play it and then gradually ramping up difficulty. The colors are soothing and the sounds are pleasant, but a music track would have really brought it home.
Davikin92
25. Apr 2015 · 05:47 UTC
One of the best games I have seen in the whole jam! The levels are so smartly designed that they are challenging to figure out, yet understandable. Please develop it further and include more levels and, why not, new mechanics?
dunin
25. Apr 2015 · 05:59 UTC
clever puzzle game!
Jan Peter (jpdev)
25. Apr 2015 · 10:16 UTC
Very nice puzzler - took me a while to figure out what the plan was. I thought the second level was easier than the first.

got stuck on the one screen one with 3 sticks
Tangible Games
27. Apr 2015 · 14:40 UTC
Well done! Good puzzle with a story!
Wonkubus
11. Dec 2015 · 06:47 UTC
That was a beautiful experience