Fish Smacker by Garrett Hoofman

[raw]
made by Garrett Hoofman for LD32 (COMPO)
A ship wrecked sailor must defend himself, with a dead fish, from man eating crabs while he waits for his mayday call to be answered.

Feedback

jhell
22. Apr 2015 · 09:09 UTC
Hi, pretty simple game, I liked that you did an intro, and I enjoyed the music. But I had a problem on my controls, the character was going super fast so I could only go left or right on the island. So I got eaten ^^.
chikun Dev Team
23. Apr 2015 · 05:02 UTC
Death by crab

More like - "Stomp the crabs whilst holding a fish for some reason." Nice minimalistic art design and music. Some polishing, maybe a developer logo at start, better heart icons, game over/score screen could improve the presentation of the game, but all the core elements are good.
jk5000
24. Apr 2015 · 20:33 UTC
Jumping on the crabs, seems to be the most efficient way to kill them. It is a small, but fun game.
NIGIC
27. Apr 2015 · 01:14 UTC
Specifying controls in the description would have been nice. The... U? I? O? Whichever key I ended up using, isn't a very obvious action key.

Clean presentation, works pretty well. Good work
diiq
05. May 2015 · 23:26 UTC
Who can argue with death by a thousand tiny noms?

Given that you rewrote your entire 2D engine in the same weekend, finishing a game at all is an impressive feat.