Color Sound by ShadowTzu
Hi,
I present my game using a new TypeScript and not finished tools available in early access there are 1 month: Superpowers. So if you like it, be gentle :)
My basic idea was to create a sound-based weapon. When you kill monsters (pretty Slims) made you drop on the floor of items representing a sound. Each sound can be dragged and dropped into the interface. Then when you use your weapons now sounds above are played randomly.
Unfortunately, I do not have time to finish them.
Try still have fun!
I present my game using a new TypeScript and not finished tools available in early access there are 1 month: Superpowers. So if you like it, be gentle :)
My basic idea was to create a sound-based weapon. When you kill monsters (pretty Slims) made you drop on the floor of items representing a sound. Each sound can be dragged and dropped into the interface. Then when you use your weapons now sounds above are played randomly.
Unfortunately, I do not have time to finish them.
Try still have fun!
| Web | http://shadowtzu.free.fr/soundcolor/ |
| Source | https://www.dropbox.com/s/rnsfy61ijquwh0w/ludum-dare-32.zip?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=42080 |
Ratings
| Coolness | 75% | 2 |
| Overall | 2.90 | 794 |
| Audio | 2.44 | 653 |
| Fun | 2.90 | 685 |
| Graphics | 2.50 | 868 |
| Humor | 2.07 | 863 |
| Innovation | 3.15 | 518 |
| Mood | 2.38 | 928 |
| Theme | 3.27 | 618 |
Also, I got to 800 score and I think defeated all enemies, but did not find anywhere else to go. I am guessing that is the end of the game?
I liked the idea.
You get 3 in all categories, and I'll be curious about the finished version. :)