Guidance by Avalanche Games
I had lots of trouble coming up with an idea for this game jam but 2 days in and lots of testing, I decided to do something simple with mirrors. Let me know what you think!
Instructions:
Click on the mirrors to Guide the beam of light.
Controls:
Mouse click
UPDATE: Added a link to download the game on the playstore.
Edit1: Jupiter_Hadley plays Guidance! https://youtu.be/ZBKvUw84G7I?t=10m8s
Edit2: Music by Bensounds, Tenderness.
Instructions:
Click on the mirrors to Guide the beam of light.
Controls:
Mouse click
UPDATE: Added a link to download the game on the playstore.
Edit1: Jupiter_Hadley plays Guidance! https://youtu.be/ZBKvUw84G7I?t=10m8s
Edit2: Music by Bensounds, Tenderness.
I reach to the point after installing motherboard, and find you that I couldn't click 3 buttons (and solve the puzzle).
All around feel good
Would highly recommend adding more levels and putting up a post-compo version. Think you're onto something really good here.
Running - Windows 7, Google Chrome
Just to clarify, regarding the theme, I used mirrors as the technology of choice.
Regarding those that can't run the WebGL version, i'll look into making a Windows and Android Build now.
Very short and beautiful, would've liked to have had more puzzles to play.
The game is very polished, maybee the most polished game I played so far in this LD.
The game is perfectly suited for android by the way, that's nice.
also looks very nice
i like the potential of multiple solutions :D
I like this idea.
no single complaint it about it graphics are great, sound is great, plain and simple i liked it (honest opinion )
It definitely fits that recent trend of minimal, "no bullshit" puzzle games that I happen to enjoy very much :)
Now you just have to add 40 levels and press "Publish to iOS/Android"!
(NB. If you're still interested, I finally published the English version of my interactive story!)
Regardless, nice implementation of a classic idea. Glad you were able to submit after having trouble coming up with an idea.
It was definitely a tough theme, and I personally had to go with a generic interpretation myself...
Hope to see what you do with future jams!
Nice simple popular (i think) mechanic with good implementation.
But very low levels count :{
http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=73451
as it is similar but in a different way and i enjoyed it too.
Yours is peaceful and beautiful :)
Well, nice music, nice art, nice game, except the length.
It would be better with more concepts and levels .
@Jupter_Hadley Wow thanks for adding it to your playlist! I've added the link to the description.
Mechanics good, Graphics great, UI great, Levels boring.
(Not saying I don't agree with you on the simplicity of the levels)
but then again neither of us will know unless @avalanche-games makes a post mortem!
I've never written a post mortem before but i'll sure give it a go! Any tips for a noobie? (:
Just wish it had more levels ><
I can't really call myself an expert, but from the post-mortem's I've read/done, it seems to be a general overview of the process behind the game:
how you came up with art style / mechanics / etc
what you spent a lot of time fixing / not that much time
what you wanted to do / what you didn't have time to do
what you feel like you did well / didn't do well
stuff like that.
basically behind the scenes / what you learned
The levels were very straight forward and there was no thinking required to solve them. I would prefer the levels to be more challenging.
I don't see the connection to the theme.