Death by Chocolate - Unconventional Cure by waveformmodulations
We are excited to submit our 3rd Ludum Dare entry for Ludum Dare 32: Unconventional Weapon.
Death by Chocolate - Unconventional Cure
A mystery.
You are a detective faced with a dilemma, placed in a vintage noiresque setting. You have been poisoned! For an unconventional weapon you need an unconventional cure. Mix together office items to make an antidote!
All assets created in 72 hours for Ludum Dare 32
Graphics by Harley Kuklinski
Code by Tristin Daum
Music by Quetzatl based on Satin Doll by Duke Ellington
Concept and Story by Harley Kuklinski, Tristin Daum.
Story Consultant: Esiris Kayab Lyons
Playing tips:
Approach objects closely and hold down left mouse to grab and drag.
It may be easier to walk in reverse when carrying objects.
We had alot of fun making this game, and in the process we have come up with a joke cure, try mixing the pet turtle, toilet paper, and the batteries!
Death by Chocolate - Unconventional Cure
A mystery.
You are a detective faced with a dilemma, placed in a vintage noiresque setting. You have been poisoned! For an unconventional weapon you need an unconventional cure. Mix together office items to make an antidote!
All assets created in 72 hours for Ludum Dare 32
Graphics by Harley Kuklinski
Code by Tristin Daum
Music by Quetzatl based on Satin Doll by Duke Ellington
Concept and Story by Harley Kuklinski, Tristin Daum.
Story Consultant: Esiris Kayab Lyons
Playing tips:
Approach objects closely and hold down left mouse to grab and drag.
It may be easier to walk in reverse when carrying objects.
We had alot of fun making this game, and in the process we have come up with a joke cure, try mixing the pet turtle, toilet paper, and the batteries!
| Windows | https://www.dropbox.com/s/s5gh29tas1t4e5f/The%20Unconventional%20Cure_Data%20%282%29.zip?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=35354 |
Ratings
| Coolness | 85% | 2 |
| Overall(Jam) | 2.93 | 755 |
| Audio(Jam) | 3.22 | 306 |
| Fun(Jam) | 2.59 | 828 |
| Graphics(Jam) | 3.54 | 396 |
| Humor(Jam) | 3.18 | 363 |
| Innovation(Jam) | 3.11 | 506 |
| Mood(Jam) | 3.42 | 267 |
| Theme(Jam) | 3.30 | 556 |
Dragging and dropping is possible, just difficult - increasing the sensitivity in your game may be necessary. The jazz muzak loop certainly comforted my dying seconds, though.
Iteration loop is too long. Allow us to skip the opening cininematic after the first time.
The Drag and drop controls are not responsive. When i pick up on an object, there is no feedback until i try moving my character. I expected to either hear something, or see the object i'm dragging snap to my cursor and follow my cursor when i turn around like in Portal or Half-life 2.
BUG: the notepad fell through the floor and severely restricted my movement.
I got three items on the desk, but nothing happened. it was the TP, the batteries, and the plant. Some indication that those things don't work together would be nice, if that's a bad combo.