Broadship Explorer by jhrrsn
You are Protobot 554. You've been asleep for a long time. Wake up, and explore the ruins of The Broadship.
~
Hey! This is a puzzle-platformer; go through the ship, get through the doors, you know the drill! It's fairly short, but we're pretty happy with the level of polish we were able to achieve. We really hope you enjoy it, and welcome comments of all kinds!
Team
• Chris (@fenixtao) : Music & SFX
• Joe (@Joseph_Chisholm) : Art
• Jack (@jhrrsn) : Code
Update 25/04/15:
Looks like I wasn't balancing for faster computers on the focus beam! Power drain *should* be consistent across all platforms now, please let me know if you're still unable to progress. Big thanks to @zorfmorf for helping me figure out the bug!
Update 23/04/15:
Fixed a bug where the music would stop playing in Levels 3 & 4.
~
Hey! This is a puzzle-platformer; go through the ship, get through the doors, you know the drill! It's fairly short, but we're pretty happy with the level of polish we were able to achieve. We really hope you enjoy it, and welcome comments of all kinds!
Team
• Chris (@fenixtao) : Music & SFX
• Joe (@Joseph_Chisholm) : Art
• Jack (@jhrrsn) : Code
Update 25/04/15:
Looks like I wasn't balancing for faster computers on the focus beam! Power drain *should* be consistent across all platforms now, please let me know if you're still unable to progress. Big thanks to @zorfmorf for helping me figure out the bug!
Update 23/04/15:
Fixed a bug where the music would stop playing in Levels 3 & 4.
Ratings
| Coolness | 52% | 3 |
| Overall(Jam) | 3.45 | 313 |
| Audio(Jam) | 3.67 | 127 |
| Fun(Jam) | 3.13 | 473 |
| Graphics(Jam) | 3.81 | 247 |
| Humor(Jam) | 2.44 | 722 |
| Innovation(Jam) | 3.37 | 329 |
| Mood(Jam) | 3.66 | 143 |
| Theme(Jam) | 3.17 | 648 |
Definitely keep at this!
I don't seem to be able to light the first bulb as well. Tried everything I could think of, but I always run out of energy and the voice says I don't have charged it long enough. There is a gangway filled with boxes in the upper right starting area. I was able to clear the first five or so boxes by crashing into them in the right angles but the remaining ones seem to have physics disabled on them.
Can you maybe give a hint on how to activate the first bulb? Maybe it's a bug with the linux version? I really like the start of the game and will check back in a few days to retest.
Only minor complaint is that the power drainage is waaaaay too fast. Even simple movement drains power, and there are no recharge stations. There was a hilarious moment when i flew up to a box, landed on it as my power ran out, and then the box toppled over slowly as I was powerless, and fell all the way back down again. Bahahaha.
You guys did a really awesome job. The sound effects feel really good, including when you run into something and when turning on the flashlight. Those tiny details really help make the world feel real.
Obviously, the voice is an excellent touch. What tools did you use to make it sound synthetic?
The atmosphere created by the lighting is also fantastic. Finally, I loved how the robot just falls over when running out of power.
A really well polished and excellent presentation. Well done!