{"author_link":"\/author\/pyokoanarogue\/","author_name":"pyokoanarogue","author_uid":"50175","comments":[{"author_name":"r8berto","author_uid":"50430","time":"Apr 21, 2015 @ 3:48pm","epoch":1429630980,"text":"I find it hard to understand the mechanics but it looks good"},{"author_name":"scorched","author_uid":"48268","time":"Apr 21, 2015 @ 5:10pm","epoch":1429635900,"text":"Nice feel. Consider auto-pickup next time. Also, Z and X icons are pixelated (unreadable in game), and when player is looking any way but south, he is pixelated too) Also I met some giant in the end, was it intended??"},{"author_name":"pyokoanarogue","author_uid":"50175","time":"Apr 21, 2015 @ 6:16pm","epoch":1429639860,"text":"Thanks for the feedback scorched. Auto-pickup is a nice idea."},{"author_name":"Frenchie","author_uid":"43979","time":"Apr 23, 2015 @ 3:38am","epoch":1429759980,"text":"Flowers as weapons. Nice!"},{"author_name":"seraphki","author_uid":"47526","time":"Apr 23, 2015 @ 3:47am","epoch":1429760520,"text":"Hahah cuuuuute. I actually yelped screamed when the biggun' came after me."},{"author_name":"OnlySlightly","author_uid":"1959","time":"Apr 23, 2015 @ 3:47am","epoch":1429760520,"text":"I love the scan lines and the effort you went through to make it feel authentic. That was such a cool mechanic. So many games resolve conflict with destruction. You're able to defeat your foes by planting flowers and I freaking love that. Great job!"},{"author_name":"jprogman","author_uid":"15225","time":"Apr 23, 2015 @ 4:48am","epoch":1429764180,"text":"Nice touch to make flowers the weapon of choice. It needs more to get a better understanding on how the game works. Hope you'll develop it further."},{"author_name":"TeamCalcium","author_uid":"53017","time":"Apr 23, 2015 @ 12:40pm","epoch":1429792500,"text":"This game looks very beautiful!"},{"author_name":"Victor RENE","author_uid":"46231","time":"Apr 23, 2015 @ 12:43pm","epoch":1429792680,"text":"The game indeed looks coool, but so much for unusual weapon... the mechanics aren't fun for me."},{"author_name":"Demy","author_uid":"44801","time":"Apr 23, 2015 @ 2:29pm","epoch":1429799040,"text":"Graphics looks nice. I didn't get is there any difference in plant types? gameplay is slightly too simple but game looks good and feels like begining of something cool."},{"author_name":"pyokoanarogue","author_uid":"50175","time":"Apr 23, 2015 @ 2:39pm","epoch":1429799640,"text":"@everyone . thanks for the feedback.\r<br\/>\r<br\/>@jprogman I'm already working on a post jam version (but find myself overwhelmed with possibilities )\r<br\/>@victo RENE the fun in the mechanics do need to be tuned (tfuned ?)\r<br\/>\r<br\/>@Demy  yellow are commons, reds are also life, purple (spoiler)are distracting to the last second enemy (\/spoilers) thanks for the encouragement BTW  http:\/\/ludumdare.com\/compo\/2015\/04\/22\/post-mortem-flowerpower\/"},{"author_name":"Omiya Games","author_uid":"20557","time":"Apr 28, 2015 @ 2:21am","epoch":1430187360,"text":"Seemed like you ran out of time to put together some neat and innovative ideas.  A shame, since the graphics looked good, and the controls seemed to work just fine.  Also, is that sprite Link?"},{"author_name":"pyokoanarogue","author_uid":"50175","time":"Apr 28, 2015 @ 2:55am","epoch":1430189400,"text":"@omiya Games thanks for the comment, thanks to you now i have a motivation surge. that sprite is almost link. those were made (not by me ) for the #FemaleLinkJam an postedn on opengameart.com  http:\/\/opengameart.org\/content\/overhead-action-rpg-characters"}],"images":["ld32\/50175-123886ed37318574d31b3530f710bf61.jpg","ld32\/50175-021fdb93129b71f9324bd13644213963.jpg"],"links":[{"url":"http:\/\/pyokoanarogue.itch.io\/flowerpower","text":"Web"},{"url":"http:\/\/pyokoanarogue.itch.io\/flowerpower","text":"Windows"},{"url":"http:\/\/pyokoanarogue.itch.io\/flowerpower","text":"OS\/X"},{"url":"http:\/\/pyokoanarogue.itch.io\/flowerpower","text":"Linux"}],"metadata":{"g_key":"10376","g_author":"50175","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"10410","g_title":"flowerpower","g_status":"UCHK1","g_place":"777","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/50175-shot0-1429584251.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/50175-shot1-1429584251.jpg-eq-900-500.jpg"],"text":"flowers as weapons.\r\nmust be played in 800 X 600\r\n\r\n\r\ngiant = \"the end! thanks for playing!\";\r\n\r\ncreative commons graphics from this two opengameart pages.\r\ncredit is due to their relative owners.\r\n\r\nhttp:\/\/opengameart.org\/content\/16x16-sidescroller-tileset\r\nhttp:\/\/opengameart.org\/content\/overhead-action-rpg-characters\r\n\r\nadded:\r\nless unwieldy controls.\r\nslightly better text.\r\nlinux and mac and android version.\r\n","title":"flowerpower"}