Brave Liver by gobba

[raw]
made by gobba for LD32 (JAM)
This is fighting game.

Yes, game is not extremely polished. But i think it fun.

Feedback

Madball
21. Apr 2015 · 11:12 UTC
At first, I had completely no idea what to do. Where is my health bar? Why can't I do anything once I tilt a little bit? Why do I fall again as soon I regain my standing abilities? What does the head push do? Did I just hit the enemy or not?

I think your game would benefit from being simpler. And less physics-based, it can glitch so much the characters get stuck in the fence or swap places.

I think I understood the game eventually. Is it really "hold F and hope for the best"? I see a balance meter, but I couldn't find a way to stay upright.

OK, this game is funny, but not as fun. I wish I had better control over what's going on, and more information about what's going on.
rohtie
21. Apr 2015 · 19:11 UTC
Cool and funny concept, but it is very hard to control the character. Almost seems like my input does not have any effect at all sometimes.
jk5000
24. Apr 2015 · 20:25 UTC
It has potential but not much more.
PixelStuff
27. Apr 2015 · 16:52 UTC
Funny :) a bit hard to control the characters though, nice sculpt btw !
TeamSpatch
29. Apr 2015 · 20:53 UTC
The game is quite rough. the Web player version didn't worked for me (but the windows one did). With a 16/9th ration, the text at the top of the screen is a bit cut, so first I lacked of infos.
Then I could play better in 4/3. It's a pity that finaly I watched to much the arrow at the bottom left, instead of my character. The information that the arrow display should have be visible on the character, whereas it sounds like an indirect control.
Big job for the art works, the modeling and rig, and cool idea for the falling guys concept, but it's complete yet^^