Garden of Strife by Nanolotl

[raw]
made by Nanolotl for LD32 (COMPO)
Plant seeds in the garden and rid it of pests.
Collect orbs and open a big ol'door.

Controls:
Arrow keys to move
X to cut
Z/C to select seeds
Space to plant

Ratings

Coolness 81% 2
Overall 3.74 121
Audio 2.65 575
Fun 3.63 162
Graphics 4.10 79
Humor 2.94 431
Innovation 3.32 405
Mood 2.97 514
Theme 3.78 211

Feedback

FuzzyWuzzie
20. Apr 2015 · 02:07 UTC
I love it! Cute graphics, simple yet fitting sound, and fun mechanic. Though I think the "cutting" distance could be further—it was difficult to damage enemies without getting wasted yourself.
PachowStudios
20. Apr 2015 · 07:49 UTC
Great graphics! The style meshes really well. One of the more polished games I've seen so far! :)
Ossi
20. Apr 2015 · 07:50 UTC
This is really well done! Great graphics and smooth controls. My only gripe is that it's a bit hard to hit the enemies without getting hit yourself. I love the use of the theme, well done!
minnouu
20. Apr 2015 · 07:57 UTC
Excellent graphics, and excellent game. Once you get used to using the plants it's really fun.
GTA LUDUM V
20. Apr 2015 · 08:09 UTC
this is very good!!, I like how the plants have different properties to kill enemies (man that duck shield is very frustrating at the beginning). The playthrough makes me curious and makes me want to finish the game!! that's a good thing! I wish there's a boss fight after collecting the orb though~! splendid job!
DragonXVI
20. Apr 2015 · 12:11 UTC
Nifty little Zelda-esque game. The slash distance is a bit short, tricky to hit things without getting hit yourself. Good variation of puzzles and enemies typical of the genre.
Catman
20. Apr 2015 · 12:20 UTC
Awesome pixelart and really polished! Cool level design too. I finished it, and I too thought there would be some boss eheh! :D
Good job!
tripleVisionGames
21. Apr 2015 · 11:30 UTC
I enjoyed this a lot, I really liked the planting mechanic. Would be cool to expand it so it focuses even more on this, with loads of different plants that do different things!
sbot1101
21. Apr 2015 · 13:18 UTC
Insane to think this was made in such a short time! well done. Love it
Yakka
22. Apr 2015 · 17:33 UTC
Awesome!!! Nothing to say, this is just great. If you like the idea that plants and vegetables can be terrifying weapons, take a look at my game :)
eemmbbeerr
22. Apr 2015 · 17:39 UTC
Solid as granite. If I wanted to pick out what I liked best, it would be the extremely well-done level design.
Cstudios
22. Apr 2015 · 17:39 UTC
Excellent game :D
reiknight
22. Apr 2015 · 17:45 UTC
"Zelda" meets "Plants Vs Zombies". Great game, congratulations!
rectangular Tim
22. Apr 2015 · 18:21 UTC
Nice graphics. I had hoped for some kind of boss behind the door.
DaveCarlile
22. Apr 2015 · 18:27 UTC
Really like this one. Just the right amount of puzzle difficulty. Well polished. Great job!
Garris
24. Apr 2015 · 23:17 UTC
Solid graphics and sound really make this. I see a pretty heavy zelda influence, and that blended will with the concept of weaponized plants. The attack distance was a little bit of an issue at first, but I fixed it by getting good. Well done!
thaaks
25. Apr 2015 · 12:44 UTC
Great game! It's fun to play, the graphics are well done, the sound is simple but fits the theme. It's motivating to figure out how to kill the enemies using the different seeds.
My favorite enemy is the moving eye - it just looks great with it's seesaw movement! Wonderful entry!
GameQuester
25. Apr 2015 · 12:44 UTC
I like the graphics and the gameplay. Good Job!
Dietrich Epp
25. Apr 2015 · 21:40 UTC
Lovely! I couldn't figure out how to get the last orb in the southeast, but I had a blast playing it.
jprogman
30. Apr 2015 · 03:43 UTC
I sort of wish the melee weapon range is a little longer. I had to get close to the enemies and got easily hurt.
Love the usage of vegetables as weapons. Very imaginative.
Modoc73
02. May 2015 · 10:20 UTC
Nice game. Quite polished. Nice graphics and good variety in enemies. Was sort of looking for something more after collecting the orbs than just a congratulations screen but well done!
Demy
02. May 2015 · 13:11 UTC
Very nice gameplay, it feels like real old school game and I want to hit all the walls to search for hidden treasures like in old games.
arhpositive
03. May 2015 · 10:04 UTC
Solid entry. I couldn't stop playing until the end. Core gameplay aspects are good and the progression feeling is very well implemented with more plant types appearing at the right moment. I expected a boss fight in the end, but I guess you did a great job given the time limit. Keep up the good work!
OadT
03. May 2015 · 10:32 UTC
Great graphics, great idea, great game!
plams
03. May 2015 · 11:01 UTC
Nice game! It was satisfying to figure out the various way to kill enemies
JonathanG
04. May 2015 · 18:02 UTC
Great work, lovely game design and use of the theme. Clever little puzzles and a satisfying power/difficulty climb. Reminds me of Zelda and Adventure!