Friend Maker Gun by elefantopia

[raw]
made by elefantopia for LD32 (JAM)
FMG is a survival FPS where the enemy works in team, using some pretty fancy group AI - and you're on your own with a gun that doesn't even kill.
But if you're good you'll soon *MAKE* a lot of friends and maybe not die for a while.

Story:
It is the year 1999, war has been raging all across the globe, the fight for the most precious substance on the planet: Silicon Implants.
You are the best, the creme de la creme, of the US-army and, retrofitted with the utmost in shooting technology you go against the enemy who holds prisoner professor X.
Your weapon of choice? The dreaded Friend Maker Gun.
What does it do?
It turns your enemy into an ally.

Bonne Chance Capitaine!

NOTE: there is no professor X, just a bunch of soldier dudes spawning and kicking your ass, the commander is super strong so if you convert him you're probably going to be in better health.

NOTE: Thanks go to the creators of Rain from which I shamelessly repurposed the commander level :D

Ratings

Coolness 44% 1566
Overall(Jam) 3.44 323
Audio(Jam) 2.48 583
Fun(Jam) 3.32 312
Graphics(Jam) 3.52 407
Humor(Jam) 2.57 654
Innovation(Jam) 3.96 58
Mood(Jam) 3.08 506
Theme(Jam) 4.08 59

Feedback

Bsevers18
21. Apr 2015 路 04:49 UTC
pretty fun, and a great idea. Was a bit buggy. The mouse sensitivity seemed reaaaallly slow and my camera would jump around sometimes. But it was really fun to convert all the enemies into my buddies. Potential for some good fun
Bsevers18
21. Apr 2015 路 04:50 UTC
oh, and the embedded file wouldnt work for me. said it "failed to update unity player" I went and downloaded the latest from unity, but it keeps saying that error.
馃帳 elefantopia
21. Apr 2015 路 10:19 UTC
Thanks Bservers, I just saw that, no idea what's happening, maybe using a patch version is not compatible with the web player, will try with an old version of unity
馃帳 elefantopia
21. Apr 2015 路 17:45 UTC
Voila it's fixed, now you can play in the non-chrome browser.
ArcturusDeluxe
21. Apr 2015 路 18:23 UTC
Cool idea for a game. Turning the soldier guys to my side is quite satisfying. I like that my gun sounds like both a BFG9000 and an Arch-Vile.
RT_Jester
21. Apr 2015 路 18:35 UTC
Hey elefantopia! Jester from Rival Theory here (makers of RAIN and Squad Command). Thanks for the shout-out!

That's exactly what we had in mind when we build Squad Command. We wanted devs to take the package, tweak it to suit their needs and add an interesting gameplay component to make it unique own! Let us know if we can help in any way! http://rivaltheory.com/forums/

Also use #UsingRAIN to update us in real-time.
馃帳 elefantopia
21. Apr 2015 路 21:20 UTC
ArcturusDeluxe, good ear and wow that ages us, it was lifted from Doom :D
ajayajayaj
21. Apr 2015 路 21:45 UTC
Cool idea!
lizard455
21. Apr 2015 路 21:52 UTC
Haha, I enjoyed this. A lot of the time my friends all died to fast.
Foxarya
23. Apr 2015 路 14:18 UTC
It's cool and innovative, kind of reminds me of the paintball minigame from Garry's Mod. Also I didn't know what I had to do when I was starting playing and the continued reloading is a bit annoying.
scumbly
23. Apr 2015 路 23:59 UTC
Enjoyable! Tip for lizard455: try to convert the guys in the *back* of a group, so they can shoot their ex-friends from behind. If you convert a guy that everyone else is already facing, they'll mow him down instantly.
tajger
24. Apr 2015 路 11:19 UTC
Excellent! Pity there is no M60 or RPG available with micro-payments. ;)
decodersmith
28. Apr 2015 路 19:47 UTC
That was a pretty great concept. I could see this being a weapon in a game, for sure. And I liked the level and enemy character graphics.
Volatile Dove
28. Apr 2015 路 22:30 UTC
Nice idea, impressive! But in practice the player movement is too slow and the weapon reload time is too long, it's a bit frustrating. Maybe it would be better with shorter reload times, faster movement, and more enemies to make up?
NoorStudios
29. Apr 2015 路 04:45 UTC
great idea, nice graphics and audio. as has been said before the reload time is too long. a bit depressive that my new friends get killed right away ;)
Shrumdog
29. Apr 2015 路 04:52 UTC
I really like the concept here. One of the main problems that I ran into is that I couldn't make friends faster than the enemies killed them, so effectively I was just picking the next enemy to die. Almost as if I were shooting them with an actual gun.
GarethIW
29. Apr 2015 路 14:13 UTC
Had a lot of fun with this, made it all the way to the spawn point by mostly shooting the commanders. Solid entry. I liked the contrasting palette.
Geckoo1337
29. Apr 2015 路 22:01 UTC
Etrange 茅trange :)
Interesting concept. I like it. All works well. I think that this project can be improved by adding some features, but it's good enough. Well done ++
Krunoslav
02. May 2015 路 19:43 UTC
Nice graphics, the art dessing of the soldier is cool, the idea is very good.
Justin Mullin
02. May 2015 路 19:46 UTC
Hah! This is amazing. The mechanics are a little iffy at times, but the concept is awesome.
Nkoo
02. May 2015 路 19:50 UTC
Nice idea, but the execution cuts off the potential. Most of the time a converted ennemy is just a dead ennemy since it will 95% of the time die instantly due to the grouping mechanic. The audio is really exhausting. The graphic part though is really nice ! Too bad there is no strategic interest in this mind controlling gameplay.
UrbanHelsing
11. May 2015 路 18:21 UTC
Sounds very fun but I could not get the mouse aim to work