Dino Warriors by ito123456789

[raw]
made by ito123456789 for LD32 (COMPO)
PLAY IN FULLSCREEN! Give the game some minutes to load.

For centuries wars have been fought on earth. Now with the advent of time-travel, world leaders have decided to stop the killings and fight all battles in the past, with DINO-WARRIORS.

Warning: The game is unfinished, probably full of bugs, with no sounds or menus.

The objective is to win five consecutive battles. Remember: dinos beat raptors, raptors beat T-Rexes and T-Rexes beat dinos.

Press SPACE to make your dino-army march faster.

Ratings

Coolness 57% 3
Overall 2.72 932
Fun 2.56 916
Graphics 3.06 546
Humor 2.74 530
Innovation 2.81 749
Mood 2.43 911
Theme 2.94 849

Feedback

ViliX64
20. Apr 2015 · 03:40 UTC
It looks like fun, but the spacebar moves the whole page :(
ManicMiner
20. Apr 2015 · 03:42 UTC
Man, Dinosaurs are SLOW!

Like the idea for the game - a kind of RPG battles thing. Nice artwork on the dinosaurs too.
haveric
20. Apr 2015 · 03:48 UTC
Interesting take on the theme. Could be expanded on to make a pretty fun game. Seems a bit slow though (a lot of marching between battles)

Also, got an exception after the second battle (when clicking to collect the eggs): "An exception has occured, but exception handling has been disabled in this build. If you are the developer of this content, enable exceptions in your project's WebGL player settings to be able to catch the exception or see the stack trace."
Kyatric
20. Apr 2015 · 04:08 UTC
Interesting concept, but indeed, I suffered the same bug as reported above, after almost getting my entire big group of dinos/trex/raptors murdered by a single enemy dino that wouldn't die.

Interesting concept though.
ruthiepee
20. Apr 2015 · 04:10 UTC
Aw man, I lost. I like the artwork, though. The numbers given when you fight an enemy confused me-- do you want higher numbers or lower numbers? I got an error when clicking the 'retry' button too. But as a concept I like it a whole lot! Kind of like an RPG with a rock-paper-scissors twist.
internetpaulicy
20. Apr 2015 · 04:51 UTC
Neat idea! It would be great concept for a touch screen.
handkor
20. Apr 2015 · 13:48 UTC
Those sprites are really cute.
nicklink483
20. Apr 2015 · 20:58 UTC
The marching was slow (perhaps a little too slow), but the concept was fun.

More time-travel battles!
Garris
20. Apr 2015 · 20:59 UTC
I like the idea and the art is pretty cute, but it stopped working for me after the second battle. Right when I was about to hatch some more dinos! Wish it had music and sound, but I liked the concept and would have liked to play a few more rounds!
LuisDC
20. Apr 2015 · 21:02 UTC
When I was defeated I could keep fighting without army hahaha

Good concept, keep working on it.
Smiley
20. Apr 2015 · 21:02 UTC
a bit of billboarded sprites-feeling on the sprites. They should move in the march speed all the time. And the game crashed for me too on the second battle :(

https://dl.dropboxusercontent.com/u/8312567/dinocrash.png
LorenaIpsum
20. Apr 2015 · 21:52 UTC
I found the game a little slow, I've also had some crash. But the idea was great and those dinousaurs look good.
MegaMasterX
23. Apr 2015 · 03:21 UTC
Graphically, a very neat little game. I could see where you were going with the concept, but the bugs made it suffer a little bit. I'd love to see a finished game!
MGhareeb32
23. Apr 2015 · 04:01 UTC
Seems to have potential. Definitely likes the idea.
DNAteamld32
23. Apr 2015 · 20:19 UTC
Cute :) I like the idea
BearishMushroom
25. Apr 2015 · 13:59 UTC
Pretty cool game, I really like the idea.
freeholdgames
10. May 2015 · 16:32 UTC
I think it's a cute rock-paper-scissors concept for a quickplay combat game. Pacing and combat systems could use some work, but I think it'd be worth exploring more!
uvwar
11. May 2015 · 21:37 UTC
I couldn't play in fullscreen for long before it would lock up on me (Firefox), and I also got the exception error and crashed after I won my second battle. If this were sped up a lot to a near impossibly frantic pace, I think you could have something really fun.