Rogue Paper Scissors by bearcabin

[raw]
made by bearcabin for LD32 (COMPO)
A roguelike where you fight with rocks, papers, and scissors.

Controls:
-Move with arrows or WASD
-Use friend coins with space (if you have one)

Tools:
-Unity
-Bfxr
-Pixen

Twitter: @bear_cabin

Ratings

Coolness 46% 1436
Overall 3.60 197
Audio 2.78 506
Fun 3.68 134
Graphics 2.84 684
Humor 2.73 538
Innovation 3.80 129
Mood 2.96 521
Theme 3.64 315

Feedback

drakekin
20. Apr 2015 · 16:29 UTC
I really like it. The sound added a lot to the feel and the minimalist graphics helped a lot too. Very simple but a lot of fun. The AI seems a bit scatterbrained though.
YM
20. Apr 2015 · 17:44 UTC
What a neat concept for a roguelike.

I got to floor 19 on my third run
local minimum
20. Apr 2015 · 20:16 UTC
Played to quite a bit down before I died because I was guessing I wound move before the enemy and thus morph to rock before the scissors got a chance to cut my bad. I was wrong. In general a surprisingly captivating simple game. The AI worked, but was a bit predictable. Beside the hunt or feel modes I would have been nice if the different types had different behaviors. Good game!
Alexander Ramsay-Baggs
20. Apr 2015 · 23:49 UTC
Very clever, absolutely brilliant. Loved it :D
wg_phancock
20. Apr 2015 · 23:50 UTC
Pretty clever concept, surprisingly fun. I got up to floor 30 on my best try.
mattmirrorfish
20. Apr 2015 · 23:51 UTC
This is my favorite game I've seen so far in my rating travels. Nice, clean, clear mechanics. Sound effects worked well, as did the art style. I got a high score of 25 coins in 11 levels :) Well done!
n8
20. Apr 2015 · 23:55 UTC
I like the simple dungeon crawling concept. I did get killed by an invisible rock one time though! :)
(I think it was behind a paper guy)
joaovitorbf
21. Apr 2015 · 00:53 UTC
I love roguelikes, and this concept made me like your game even more. Good job!
srakowski
21. Apr 2015 · 00:58 UTC
This is a really awesome concept, the simplistic battle system of paper rock scissors mixed with the play style of a roguelike is genius. Well done.
Dustician
21. Apr 2015 · 15:17 UTC
This is a very addicting game, even my girlfriend enjoyed it (she wants an android version though). Good work!
jordinuco
22. Apr 2015 · 10:37 UTC
A perfect game for the Compo. One of those game designs that I wish I could conceive.
Tselmek
22. Apr 2015 · 10:39 UTC
Very nice concept, simple yet addictive game. Congrats!
Junber
23. Apr 2015 · 19:29 UTC
Very nice concept. Really fun. I dont know if the levels are random or based on what statate your hand is in but came to level 25 without any possible move to make (at my first try, 70 coins) which is a bad thing either way. But the minimalistic style from both graphics and audio really fit the game. Nicely done.
jacketsj
24. Apr 2015 · 19:07 UTC
Very well done and polished. Very fun concept too!
Donpastor
25. Apr 2015 · 06:33 UTC
From a roguelike fan: I've seen lots of mechanics, some of them really twisted. But you kept it simple, and I must say it's really fun to play. Clever!
Tom Rijnbeek
02. May 2015 · 21:03 UTC
Wow, impressing concept. Without explanation the dynamics of the games are already clear. Feels fun and smooth.