LOST BOT by BeardaNeerz
After a long travel through space, an adventurer finally find his old robot buddy, but he is not alone, a lot of machines from an advanced technology try to capture his badly injured friend.
The adventurer decide to do everything possible, day and night, to save him quickly and bring him back home.
Controls :
Q/W = Move right
D = Move Left
Mouse = Aim
Left Button Mouse = Charge/Shoot
Edit notes :
New versions are coming this week, with debug and more gameplay.
An online playable version is coming soon too.
The adventurer decide to do everything possible, day and night, to save him quickly and bring him back home.
Controls :
Q/W = Move right
D = Move Left
Mouse = Aim
Left Button Mouse = Charge/Shoot
Edit notes :
New versions are coming this week, with debug and more gameplay.
An online playable version is coming soon too.
| Windows | https://drive.google.com/file/d/0B1qBe3SD5IM3NEdnNHJ1YTBVV2c/view?usp=sharing |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=40125 |
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
I liked the design of the robot.
I felt the game repeatitive and i couldn't see what was the meaning of the waves or what i was aiming for until I hovered my character with the mouse to display repair and upgrade stuff. I encourage to make these upgrade stuff visible without hoping player to pass on it or make some highlight on characters to show we have to interact with them.
But, even afer noticing it, i couldn't see any progression.
There was a little bug displaying at wrong size the alert light of the robot when the level ended with paralax fx.