Lighthouse - Illuminate to rescue! by tomdeal

[raw]
made by tomdeal for LD36 (COMPO)
Lighthouse - Illuminate to rescue!
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Rotate the Mirrors to bring the beam from the table to the top of the lighthouse.
You must illuminate all light connectors before the ship crashes on the cliffs!

Genre: 2D Puzzle Game
Minimum resolution: 1280x720

==================
Web Version Quirks
==================
Web Version works, but please download the windows version if you can to prevent unexpected events.


==================
EASY MODE
==================
If you want to fully experience the game with a much easier timelimit, please download the easy mode version. This version was created after the Compo ended, so this version is just for fun.


Controls
=================================
Click and drag the rotatable Mirrors and Prisms with your mouse.
The mirror will always face in the direction of your cursor.
If you want to finetune the mirrors, move the cursor farther away from
the mirror while being dragged.

How To Play
=================================
Use the mirrors to bring the beam from the bottom of the lighthouse to the top and
hit all light connectors (the triangles) with at least one beam.
You have to be quick, as you will lose when the ship hits the cliffs.
Use prisms to split the beam in two beams.

CHEATS
=================================
Press N to skip to the next Level if you want to see all of them

Tools
=================================
Game Engine: Unity 5
Graphics: Adobe Illustrator
Music: GarageBand + Yamaha EZ-220

Questions, Bugs, everything? Write a comment, or write me a mail at info@dizelabs.com

Thanks for playing and have a nice day :-)
Thomas Diehl

Feedback

dtroyt
29. Aug 2016 · 02:12 UTC
Awesome job! Nice graphics and interesting puzzles.
indieyp
29. Aug 2016 · 11:52 UTC
Cool idea and simple mechanics
psilon
29. Aug 2016 · 12:14 UTC
First i loved the music, and the game is great. I finished it. Maybe at later puzzles the time is a little short. I love the graphics too.
tomer_cool
29. Aug 2016 · 12:32 UTC
The graphics are so good, The light is fun to control,
But for me the game is too hard, I only past level 1.
Maybe you can make the time limit longer.
peterthehe
29. Aug 2016 · 13:14 UTC
Amazing graphics, puzzles and music. Incredibly polished - I'd love to see this taken further. The mechanic was simple and easy to understand though the puzzles were well crafted enough to provide a challenging experience. I really liked it!
TheMightySice
29. Aug 2016 · 14:05 UTC
Nice game! Actually the first game I'm downloading the source-files as I'm curious how those lasers work :3 Really well done.
Wevel
29. Aug 2016 · 15:14 UTC
Very fun puzzle game, had some very difficult puzzles, however. There needed to be some new mechanics in the last few puzzels
JustASHadow
29. Aug 2016 · 15:46 UTC
Great entry! I really like the light effect you came up with and the puzzles were pretty interesting. Adding a time limit is debatable, because you can set things up the way they were in like 10 seconds, but I guess the game needed a fail condition.
snake5
29. Aug 2016 · 15:52 UTC
Nice graphics. The bloom on the light rays works very well. Interesting to see what puzzles can be construed out of so few parts.

I do wish there was some indicator that tells me if the mouse is on a mirror, and the turning could have been more intuitive. Would be nice if I also could see the time left.

Still, I got to level 9 and finished it. That reminds me of this sketch: https://youtu.be/fcOU3sy0k8Y?t=1054
🎤 tomdeal
29. Aug 2016 · 15:58 UTC
It's funny I actually thought the time limits might be too easy :-)

CHEAT MODE
I've added the "Cheat" in the description, press N to skip to the next Level.
Multitudes22
29. Aug 2016 · 16:23 UTC
The art is absolutely beautiful, and it's very fun to play, but the click and drag controls were a bit difficult to use. I kept thinking maybe you'd be better off porting to mobile?
ReboundGames
29. Aug 2016 · 16:26 UTC
The light looks really cool, and the rest of the art is good as well. The puzzles are fairly interesting, but I'm not sure the time limit really adds anything because you just restart right away (which is better than starting all over again, don't get me wrong, but it doesn't really affect the player.)
lekiy
29. Aug 2016 · 16:47 UTC
Art looks good, the mechanics of the puzzles were clever.
The levels difficulty didn't seem very linear though.
AwesomeDannyRay
29. Aug 2016 · 16:56 UTC
Feels very difficult to drag the pieces, and the light ray can go really weirdly at times, but otherwise, awesome concept.
Geckoo1337
29. Aug 2016 · 17:49 UTC
Interesting game. However the controls seem to me a little bit too weird. You could improve it. Cool stuff ++
stenol
29. Aug 2016 · 18:47 UTC
Interresting puzzle game. Good work !
edgeofcode
30. Aug 2016 · 01:45 UTC
Cool puzzle game - my favourite so far.
🎤 tomdeal
30. Aug 2016 · 10:33 UTC
I've added an easy mode for anyone who wants to experience all levels with an expanded time limit. You can also skip levels by pressing N.
slam_nine
30. Aug 2016 · 11:30 UTC
Nice work! The bloom effect looks really good. The last levels were pretty challenging too.
I got a couple of glitches with the light rays on the web version, but nothing major.
Spaghetti and Meatball
30. Aug 2016 · 12:39 UTC
Interesting little game, I loved the graphics! The bloom on the light beams looked really nice, and it was an interesting challenge. Only thing of note, level 10 had some weird infinite-light issues, if two splitters are pointed at each other and you shine a light at them, you can remove the original light and they'll still be lit XD Anyway, good job! :D
cushycode
30. Aug 2016 · 14:00 UTC
Sweet, i love these kind of games. Mirror rotation was kinda janky, when you click on it again it kinda jerks the mirror and it's harder to fine-tune the angle.
Phaix
31. Aug 2016 · 09:52 UTC
Nice game. The only point i found is that the rotation is a bit tricky and gets really fast off here. Maybe it differs from system to system as i have seen in your dev stream it was not that cracy.
wh05herlock
01. Sep 2016 · 03:50 UTC
Very nice game. I like the music, graphics, and the concept. Some things I didn't like were the time limit, which is pointless as you can try again so it basically just resets all your mirror positions, and it's about trying to figure out the solution to the puzzle, as opposed to placing the mirrors within a certain amount of time. There was also a bug in the completion detection as the game wouldn't figure out when I'd completed a level (lighthouse would light up but I'd have to press n to go to the next level).

Other than that, a really good game! :)
desmedth
06. Sep 2016 · 08:34 UTC
Fun game, nice graphics, level difficulty not really linear though and a sort of distance meter / counter thingy about how much time is left before the ship crashes could be handy. Sometimes my lighthouse lighted up by quickly switching the light beam over the different crystals that were needed to be lightened. and the infinte-light glitch that Spaghetti mentioned occured with me too.

But a really nice game in fact relying on ancient technology and so stickying very closely to the theme!