Venari by Lissar
Discover what happened to an old ruin and rumors of a large beast roaming the wood.
WASD to move, left click on objects to interact, click on yourself to open inventory, sleep in your bed to change time and save, space to use your knife.
Not as detailed as I wanted to make it, but it was only three days! I hope to come back and expand on this concept later.
Possibly many bugs that have yet to be squashed!
Update: New post-jam version is out!
- Significantly changes collisions.
- Makes exits more obvious by including outcroppings and arrows to indicate where to go.
- Adds a few small items to the landscape.
I'm going to continue working on this! Making story and play more complex, and adding new areas and mysteries to solve.
WASD to move, left click on objects to interact, click on yourself to open inventory, sleep in your bed to change time and save, space to use your knife.
Not as detailed as I wanted to make it, but it was only three days! I hope to come back and expand on this concept later.
Possibly many bugs that have yet to be squashed!
Update: New post-jam version is out!
- Significantly changes collisions.
- Makes exits more obvious by including outcroppings and arrows to indicate where to go.
- Adds a few small items to the landscape.
I'm going to continue working on this! Making story and play more complex, and adding new areas and mysteries to solve.
| Jam Version (Web - Dropbox) | https://dl.dropboxusercontent.com/u/84806007/LD32/index.html |
| Improved Post-Jam Version (Itch.io) | http://lissar.itch.io/venari |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=27179 |
Ratings
| Coolness | 67% | 3 |
| Overall(Jam) | 3.45 | 313 |
| Audio(Jam) | 3.76 | 100 |
| Fun(Jam) | 2.84 | 655 |
| Graphics(Jam) | 4.47 | 46 |
| Humor(Jam) | 2.00 | 882 |
| Innovation(Jam) | 3.13 | 489 |
| Mood(Jam) | 4.19 | 21 |
| Theme(Jam) | 2.56 | 928 |
I found the talisman, book, and necklace, but couldn't find the flute. I also met the beast but couldn't seem to interact with it.
The way the map worked was a little confusing. Hard to tell what was the edge of it, and what was a portal to the next tile. I also kept accidentally clicking on myself and opening my inventory when I was trying to interact with something in the world.
I was able to find the talisman, book and flute (had to cut) but not the necklace. Seeing the beast was a definite "WHOA" moment but I had no idea what to do.
The downside is that you can get lost really easily.
- the art was really unique and I really liked how it all fit together (the demon dog was a little out of place)
- I liked the sound effects and the atmosphere it created
The Bad:
- I almost rage quit from getting lost, the scenes were cool with the art, but trying to play an art piece can really suck sometimes without proper game elements
- I didn't quite understand the story, but I'm guessing its because I got lost so frequently and could only find the village by pure luck (and I never figured out how to pick up the burnt book)
The Ugly:
- nothing really, the app ran just fine on my MacBookPro
Good job! GO LD32!
P.S. at some areas I got Z-ordering issues with heroine moving though log (for example) and back
My character just disappeard or got stuck behind some big trees on the area with the shroom circle though.
Can't wait to play this more when I'm not working.
-Neith