Vampshire by Aggrathon

[raw]
made by Aggrathon for LD33 (COMPO)
DESCRIPTION:
In this game you take the role of a vampire mayor (why go running after food when you can invite it to live nextdoor?)
Build your own All-You-Can-Eat Vampire-resturant... I mean peaceful countryside town.
You will have to manage money, resources, reputation and your own hunger.

UI TIP:
In the top-right corner you will find a mute-button, a help-button and an exit-button.

TOOLS USED:
Unity, Gimp, Inkscape, Audacity, Bosca Ceoil

UNITY WEBPLAYER USERS:
If you are using a development version of the webplayer you will see some error-messages, but these are just warning about a possibility that never actually happens (you can safely close that window).

Ratings

Coolness 45% 1415
Overall 3.68 128
Audio 2.91 383
Fun 3.24 313
Graphics 3.72 185
Humor 2.84 413
Innovation 3.72 89
Mood 3.82 64
Theme 3.60 330

Feedback

MrNyarlathotep
24. Aug 2015 · 17:44 UTC
Very enjoyable little strategy game, but the 'vampire'part seems a little tacked on - I think it would be improved if perhaps the 'hunt' option was automatic at the end of each 'turn' rather than its own free action.
ChrisFagan
26. Aug 2015 · 12:06 UTC
I love the art!
ponk
27. Aug 2015 · 20:25 UTC
It's cool !
sleazywizard
27. Aug 2015 · 20:41 UTC
Very ambitious! A deep sim game can be a hard sell but I thought this worked well. A future version with a UI overhaul could go a long way toward helping people pick-up-and-play, and make it a little less like you're playing a spreadsheet. Well done overall!
boardtobits
27. Aug 2015 · 20:47 UTC
Clever idea, you could do a lot with balancing being mayor and hunting your citizens (e.g., how much do you fund the city watch? what happens when a celebrated vampire hunter comes into town?). I liked the old style map look, too. Hopefully you take this game further!
jofra
27. Aug 2015 · 20:49 UTC
Very cool concept! but hard one to fully understand.
the graphics are very nice and clean. Not sure if it fits the theme :s but a cool game nevertheless.
gj!
Archonthewizard
27. Aug 2015 · 20:53 UTC
This game has so much potential! I want to like it so badly! Fix some issues, and this could be so much fun. Namely:

- Don't front-load us with the tutorial. There's no way we can remember all that information.
- Don't let us spend more money than we have. There are already 2 other lose conditions that work fine. It feels bad when we have to start over because a preventable mistake.
- Give us a warning when we're running low on something important

These points only bother me because the game has so much potential, and I would love to play a complete version.
MintArcade
27. Aug 2015 · 21:04 UTC
Very inovative spin of theme! Impressive for compo.
Flaid
27. Aug 2015 · 21:05 UTC
This game was a lot of fun! I thought the art was simple, but fit very well with the look and feel of the rest of the game. I managed to fill the entire map before forgetting to hunt.

It didn't seem like it was completely finished -- I had sheep pastures producing wool, but the tailor wasn't using them... and I never had silver or iron, so the blacksmith and jeweler never did anything. It might have been better if those options / resources had just been left off completely.

Once I had hunted enough times, I knew the "right" answer for all of the different scenarios, so it basically became a balancing reputation vs. strength game at the end. It would've been nice to see some randomness thrown in -- like, sometimes yelling at the thief works, and sometimes it doesn't.

Overall, very impressive that you were able to get something like this done in 48 hours!
jofra
27. Aug 2015 · 21:30 UTC
Very cool concept! but hard one to fully understand.
the graphics are very nice and clean. Not sure if it fits the theme :s but a cool game nevertheless.
gj!
peterkirk
28. Aug 2015 · 14:29 UTC
Very good concept. Took a few tries to get a successful town happening.
Antonio Elizio
28. Aug 2015 · 19:04 UTC
The art is great and the concept is amazing! But, it's hard to understand users interface...Try to make the game more intuitive! Congrats for your work =D
JackDegree
28. Aug 2015 · 19:07 UTC
You make me want to try to make that kind of game next LD :D
Dianouille
28. Aug 2015 · 19:08 UTC
I love the concept :D !!! Even if I lose everytime x) Anyway it's an awesome entry ! (thank you for adding the sound/off button)
hgcummings
31. Aug 2015 · 20:25 UTC
Nice artwork and audio, and amusing interpretation of the theme! A little bit hard to get into (and slightly too easy to accidentally bankrupt yourself). I liked the way all the different buildings interacted (a bit like Settlers). Perhaps an in-game tutorial would make it easier to get into.
Infokub Arcade
31. Aug 2015 · 21:38 UTC
The game fit the theme. But IMO it's too hard to master the game for gettin fun with it.
The graphics and the music create a nice ambient.
shawn42
04. Sep 2015 · 08:18 UTC
I love this art style, especially the water. I'm surprised at the amount of content you were able to squeeze in; amazing. Great entry.