The Days at Florbelle by kalinova

[raw]
made by kalinova for LD33 (JAM)
Using the text from the Marquis de Sade's notes on his lost masterpiece The Days at Florbelle (the actual manuscript was burned by the police following his death, but half of the notebooks survived), this piece is a reconstruction of the lost novel, created in RPG Maker for the Playstation 1, a game that itself created countless lost works due to memory card corruption errors.

The memory card image file is attached as the source. Load this file as a memory card in a Playstation emulator and run an ISO (or original disc) of RPG Maker. There is a playthrough video on YouTube in case you can't get it to work: https://youtu.be/DaIVQy8kIWg

Game contains harsh language and sexual themes -- after all, all the text is taken directly from Sade's notebooks.

Ratings

Coolness 41% 1578
Overall(Jam) 3.14 588
Fun(Jam) 2.94 613
Humor(Jam) 3.06 372
Innovation(Jam) 3.35 267
Mood(Jam) 3.28 416
Theme(Jam) 3.21 703

Feedback

Nikteddy92
25. Aug 2015 · 08:30 UTC
It's a little difficult to test this one, but I appriciate the idea! :D
Fanatrick
26. Aug 2015 · 11:49 UTC
I watched the youtube video at 200% speed just to follow the narrative. I did like the narrative but failed to see the challenge in this game. It was hanging on the monitor on the left and when I did take a glance the narrative was fine but nothing was really going on. The perverted things in the books are worth it tho, high humor rating from me.
LegacyCrono
27. Aug 2015 · 04:27 UTC
Oh wow, I can't believe someone made a jam game using RPG Maker for PSX! This is impressive!
The game felt more like a novel than a game though. I know that using RM for anything more complex would have been quite challenging, but I felt bored after a while. Some kind of puzzle element would've made the experience much better. Still, very cool job! It's always very refreshing to see unusual entries like this :)
wesley werner
28. Aug 2015 · 06:24 UTC
Nice idea to base the game of de Sade. Reality has the real monsters! Difficult to test, but the gameplay video shows a lot of detail in the rooms to match the eerie texts.
JackDegree
30. Aug 2015 · 15:12 UTC
Ok – first, huge respect for the idea. Then, huge respect for how you chose your medium – deeply artistic.

Watching your playthrough, I find it incredible how Sade's text mixed with the simple pixel art and sound effects gives a terribly disturbing feeling to the whole. Literally as if the castle were a metaphor for Sade's head in which monstruous scenes appear in textual bits.

*Applause*
cjke.7777
31. Aug 2015 · 05:45 UTC
Very nice idea, but way too hard to play
Anvil0008
31. Aug 2015 · 06:58 UTC
I watched the playthrough instead of playing, but it was pretty awesome. The text is REALLY disturbing but its hard to stop reading. It was cool what happened as you read the books. Good job overall.
Artefale
31. Aug 2015 · 12:51 UTC
Use RPGM too. Greate job :)
fdslk
31. Aug 2015 · 15:55 UTC
I like what was done in there! Extremely well done :D
AsixJin
12. Sep 2015 · 12:40 UTC
I wasn't expecting to have to dust off an emulator to play a game. For that reason alone you get a 5 for innovation. I'll let you know what I think!