Melody Muncher by DDRKirby(ISQ)
***POST COMPO VERSION IS OUT!***
I HIGHLY RECOMMEND you try the post-compo version as is has many major improvements, including:
- Fixed input delay issue that was messing up timing.
- Better default lag calibration -- timing should feel correct now!
- Improved visual lag calibration setting.
- New levels, and beginner mode! More than TWICE the content of the original!
- Pause/reset option! Press Escape during a song to pause the game.
- EXPERT MODE! Introduces a new mechanic, and devilishly hard remix stages.
- New scoring system, also saves scores between sessions!
- Options menu to tweak your experience!
- Unique animated pixel art backgrounds for each stage!
From the creator of Ripple Runner...
DDRKirby(ISQ) proudly presents: Melody Muncher!
A super-fun rhythm game! Play as Ms. Melody, the peaceful piranha plant, as gardeners, knights, and wizards try to uproot you. "YOU ARE THE MONSTER!" they cry, but all you want to do is have some peace in your flowerbed!
Did you like Ripple Runner? You'll like Melody Muncher too!
Warning: May appear simple at first glance. Difficulty will ramp up!
Features:
- Full 9-bit chiptune soundtrack composed within the 48hrs by me, DDRKirby(ISQ)!
- My most complete and polished Ludum Dare soundtrack ever!
- 6 different songs with their own rhythms to conquer!
- 3 different enemy types to handle!
- Lag calibration - make sure your audio delay is calibrated for good timing!
- Hand-drawn pixel art animations!
- Simple tutorial design - no forced handholding, just let's you go at it!
Soundtrack download link:
https://ddrkirbyisq.bandcamp.com/album/melody-muncher-deluxe-original-soundtrack
I HIGHLY RECOMMEND you try the post-compo version as is has many major improvements, including:
- Fixed input delay issue that was messing up timing.
- Better default lag calibration -- timing should feel correct now!
- Improved visual lag calibration setting.
- New levels, and beginner mode! More than TWICE the content of the original!
- Pause/reset option! Press Escape during a song to pause the game.
- EXPERT MODE! Introduces a new mechanic, and devilishly hard remix stages.
- New scoring system, also saves scores between sessions!
- Options menu to tweak your experience!
- Unique animated pixel art backgrounds for each stage!
From the creator of Ripple Runner...
DDRKirby(ISQ) proudly presents: Melody Muncher!
A super-fun rhythm game! Play as Ms. Melody, the peaceful piranha plant, as gardeners, knights, and wizards try to uproot you. "YOU ARE THE MONSTER!" they cry, but all you want to do is have some peace in your flowerbed!
Did you like Ripple Runner? You'll like Melody Muncher too!
Warning: May appear simple at first glance. Difficulty will ramp up!
Features:
- Full 9-bit chiptune soundtrack composed within the 48hrs by me, DDRKirby(ISQ)!
- My most complete and polished Ludum Dare soundtrack ever!
- 6 different songs with their own rhythms to conquer!
- 3 different enemy types to handle!
- Lag calibration - make sure your audio delay is calibrated for good timing!
- Hand-drawn pixel art animations!
- Simple tutorial design - no forced handholding, just let's you go at it!
Soundtrack download link:
https://ddrkirbyisq.bandcamp.com/album/melody-muncher-deluxe-original-soundtrack
| Post-Compo (Recommended) | http://ddrkirby.com/games/melody-muncher/melody-muncher.html |
| 48h Version | http://ddrkirby.com/games/melody-muncher/compo-version/melody-muncher-compo.html |
| Soundtrack | https://ddrkirbyisq.bandcamp.com/album/melody-muncher-deluxe-original-soundtrack |
| Commentary/Playthrough | https://www.youtube.com/watch?v=adGk18kAtsY |
| Source | https://bitbucket.org/DDRKirbyISQ/melody-muncher |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=7285 |
Ratings
| Coolness | 56% | 3 |
| Overall | 4.32 | 6 |
| Audio | 4.88 | 1 |
| Fun | 4.20 | 13 |
| Graphics | 4.00 | 100 |
| Humor | 3.45 | 155 |
| Innovation | 3.59 | 138 |
| Mood | 3.92 | 48 |
| Theme | 3.70 | 263 |
Played all your games since Ripple Runner, and still you keep amazing me!
Unfortunately flash sometimes sometimes don't seem to synchronize inputs ...
There is a good difficulty curve and the controls are very simple and progressive.
6 songs + game mechanics in 48h... It's very impressive for a compo entry. ^_^
Great job
I totally suck at rhythm games and still enjoyed it. Great work!
The cooldown time after every action is very punishing, maybe a litte too much ? Or it is just me being bad at this game.
I had to check to be sure it was a compo entry, impressive !
The yay:
- as mentioned, it's a rhythm game
- with a cool audio
- and cute graphics/animations and such
- and different sorts of enemies
The nay:
- the recovery time seems a bit too long; I particularly suffered from it in the last track where I had to continuously input about 8 notes in a row or so; it definitely should be at least slightly shorter than the shortest "beat", or else the delay will accumulate...
Pretty cool entry overall! ^_^
Thus, when you press the wrong direction or miss an enemy, there's a bit of recovery. However, if you hit the enemy correctly, there's no delay. :)
The gameplay is very solid and the timing reliable. Btw great "lag option" in the main menu, even tho I'm not sure how it works. The different enemies abilities you included are very clever and adds up a lot to the game. Nice design here. Also the level design is (once again) perfectly adapted. In my game I failed on this... If you wanna have a look at our rhythm, I'd be curious to have your opinion on the gameplay.
The graphics, without being super awesome, do their job perfectly, bringing both cuteness and clarity to the ensemble. The huge contrast on plant and enemies works nicely.
Two "bad" notes: I felt the sfx for the eating sound was too loud and invaded a bit much the music space. Plus, since it goes with the key pressing, it is often not exactly synchronized with the music and that tends to put me out of rhythm.
Also, I'm not sure what purpose serves the recovery after mistakes? It's okay to be punished (like -1, or 0 chain) when I fail on one enemy, but it's quite frustrating to fail for what's coming next, that extends the penalty! (it's just a deduction I made, sorry if it's not actually what's happening)
So let's see, awesome gameplay, concept, music, arts... Oh I forgot the theme which is of course, nailed x)
Congrats!
Overall, super fun and very well executed, but the graphics were just a little basic. I loved the additional mechanics (armour and wizards), but double armour knights gave me so much trouble! Incredible effort, Well done! :D
Despite calibrating the audio, the timing still seemed a bit off, but otherwise, I loved it. One of the best games I've played this LD!
Unfortunately the lag on playing sound effects that flash has on linux made the munch sound quite distracting being almost a whole beat late.
I'm curious, did you create the music or the levels first?
solid entry, congrats =)
Please try it now if you haven't already! I've added and fixed so many things, it's ridiculous!
- Input lag issue is fixed!
- Audio lag calibration is better!
- Animated backgrounds!
- More stages! EXPERT MODE!
- High scores are saved across play sessions!
- Options menu!
- And even more!!!
The juice and the sounds are all fantastic, I really enjoyed it all.
The knight as a different attack pattern is really awesome. LOVE IT.
Fishing for constructive criticism, I think maybe the timing of the hits are a bit off? Not sure. I tend to pride myself on rhythm games, but this one feels off on the beats. Really not sure.
Other than that though, good job!
Seems like it's not your first rhythm game for LD. Consistency is good, but this game doesn't really fit the theme. You can just redraw all the sprites, and it'll be a completely different theme.
I found a bug in your post-LD version. Sometimes (I think when I pause and unpause with escape) the music stops for me, and I can't play any track at all. Even the lag calibration turns off. Well, I can play a level, but there is neither music nor enemies present. And if I munch, I get glued to the ground.
Also, it would be nice to have a downloadable version of the game. It takes too long to load.
Native builds should be coming soon as well.
really entertaining and refreshing!
congrats!
The music is great, the simple graphics are great, and the gameplay is great!
I love that you put in the lag calibrator so I could adjust it manually.
Good job!
You should add a download version, sometime the web version slows down
And the music is 6 over 5 stars