Tales of the Memory Dragon by raducumiczzz
This, my friends, is the story of the Memory Dragon. This old legend started in a distant part of the world, in a age where only powerful beasts ruled the world. Of those monsters one was remarked, the Memory Dragon. The only beast in this far kingdom, with 5 heads and such powers making him able to destroy the world itself. The people unleashed upon this beast a curse, thus being able to devour only 1 kind of element at a time. So, my friends will you be able to help the memory monster in his endless road to unlimited power?
Remember, you can only eat the same colour bird with the same coloured head of the dragon!
Instructions
Q - Upper-most head
W - Upper Head
E - Middle Head
R - Lower Head
T - Lower-most Head
P.S this is my first Ludum Dare and it was very fun. I will share some key fun memories along the way:
Took me 10 hours to draw the graphics,
Took me another 10 hours to solve the matching colour - colour system,
Took me 4-5 hours to make the music and sounds ( i will have the audios projects available for some funny recored dragon/squash sounds)
Tools i used: Stencyl / LMMS Audacity / Adobe Illustrator.
All together , it was great fun to test my limits. See you next time.
Remember, you can only eat the same colour bird with the same coloured head of the dragon!
Instructions
Q - Upper-most head
W - Upper Head
E - Middle Head
R - Lower Head
T - Lower-most Head
P.S this is my first Ludum Dare and it was very fun. I will share some key fun memories along the way:
Took me 10 hours to draw the graphics,
Took me another 10 hours to solve the matching colour - colour system,
Took me 4-5 hours to make the music and sounds ( i will have the audios projects available for some funny recored dragon/squash sounds)
Tools i used: Stencyl / LMMS Audacity / Adobe Illustrator.
All together , it was great fun to test my limits. See you next time.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.12 | 472 |
| Audio | 3.28 | 208 |
| Fun | 2.80 | 615 |
| Graphics | 3.94 | 119 |
| Humor | 2.14 | 705 |
| Innovation | 3.23 | 324 |
| Mood | 3.03 | 440 |
| Theme | 2.93 | 732 |
Great graphics.
I play the game in the 2 ways:
1 Hand: Q W E R T , since i played piano or the other way
2 Hands: Q W E on the left hand , R T on the right hand.
Well done for the music and art!!
The only things that bothered me a bit are the dragons switching position so slowly and the fact that the bird further to the right is killed before the one further to the left if they have the same color.
Highscore: 43 after 5 minutes of playing - is that good?
Overall a very nice entry.
I will change some stuff. I always thought of the further bird as a penalty for not killing the first. But that makes the game even more difficult.
Anyways after playing my own game, my eye-hand coordination improved:))
I like the look and style of the game, it’s the kind of thing I could see me playing on my phone.
A bit weird to get the controls into my end, but after some time i got it. Really nice entry!
fun game.. sucks all your attention
- graphics + audio = mood
- interesting mechanics; randomized heads make for a good layer of challenge
- includes penalty for needlessly poking dragon head (quite often I've seen games where button mashing was the way to go; thankfully, it's not one of these)
The nay:
- heads eat the furthermost matching birds first, which makes it easier for others to slip by
- no clear feedback when you poke the wrong head
- could use some keyboard configuration, maybe...?
Pretty solid entry overall!
Good looking anyway.
I also noticed that some birds weren't on screen when they got eaten, which was confusing. (e.g. I try to eat the red bird right next to me, and some other bird gets eaten.)
Those are just a few ideas that I had, I don't know if they would help or not, but there you go.
Overall, fun to play, great graphics, and very peaceful. Well done!
Oh, and welcome to Ludum Dare! Always great to see a fresh face around! =)
Oh, and one thing - when there're two birds of the same color on the screen, I think the first one to get obliterated should be the one closer to the dragon heads (or both at the same time, though that'd make it easier), but not the farther one.
And the gameplay is smooth.
For a simple game, that's a good job.
Cheers,
Morco (Los Pixelados team)
I personally would have preferred, faster enemies, with less dragons, but I guess that's because I'm not coordinated enough.
It was also odd how the further bird dies and not the nearer. To the player, it can feel like the controls are less responsive, since we haven't seen the other bird yet =)
The best I got was 42, lots of fun!
Is it good ? xD
I really love how mellow the game is. I would really like to see this on mobile where you tap the dragons instead of QWERT. I think it would do very well. Hit me up on the forums if you would like to work on a mobile version together.
Otherwise, a good first LD, keep at it!
Anyway, beautiful art, nice chill music, bird exploding simple fun.
The only improvement that comes to mind is that when there are multiple birds of the same color on screen, when you press the corresponding key it removes the birds that's further away rather than the closest one, which is counteractive (as most people will be tracking the more immediate threat and will think the wrong input was put in).
After 5 tries, my best score was a measly 97 points.
I want to give a advice for you to put some visual feedback if player press wrong dragon.
The gameplay is innovative and very solid at the same time, the music is nice and the sound effects are working great.
The artwork remembers me of those old classic flash games and looks great.
If you are a pro dev, consider porting to mobile and making millions.
Admittedly the 5th button was tricky because I had to bring in my other hand to push that one. Four would have been a perfect fit.
Thank you everybody. Thanks for all the kind words.
--Barry