The Monster Inside by Random Seed Games

[raw]
made by Random Seed Games for LD33 (JAM)
NOTE: The embedded version text is a little small to read so there is a link to a fullscreen web version below.

A film noir style audio-visual novella.

A mysterious woman... a string of murders... and a man with a hidden past.

By Random Seed Games. Creators of TIMEframe which was recently released on Steam (http://store.steampowered.com/app/340270), originally created for Ludum Dare 27.

Ratings

Coolness 59% 3
Overall(Jam) 3.97 65
Audio(Jam) 4.31 16
Fun(Jam) 3.03 544
Graphics(Jam) 4.40 71
Humor(Jam) 2.26 790
Innovation(Jam) 3.27 334
Mood(Jam) 4.40 16
Theme(Jam) 4.09 81

Feedback

AwesomeAlliterationAlliance
25. Aug 2015 · 02:31 UTC
tl;dr. :D
to late for this kind of concentration.
but the graphics look: "hmm, fingellicking good".
must have been a lot of writing-work.
fdslk
25. Aug 2015 · 14:34 UTC
Very nice concept and execution
jofra
25. Aug 2015 · 14:43 UTC
loved the images!and the writting
wish was a little more interactive ( but i know that is a hard thing to manage X) )only because most of the game is pressing the next button :/
Meursault
25. Aug 2015 · 14:53 UTC
Wow, a really nice story with an awesome presantation.
aberdeenphoenix
25. Aug 2015 · 15:19 UTC
Holy m*****f****** s***. This is amazing. Color me very impressed. I just wish you had a choice at the end. Still, this is one of the most intense experiences I've had from LD33.
🎤 Random Seed Games
25. Aug 2015 · 15:43 UTC
Yeah, I would have liked to have more of a "choose your own adventure" feel to the game with multiple endings, but we just ran out of time. That's why I labeled it as an Audio-Visual Novella ;)
HiVE interactive
25. Aug 2015 · 16:21 UTC
<3 the noir-ness, solid entry dude.
peterthehe
25. Aug 2015 · 17:04 UTC
Among the best games I've seen this LD. Beautifully designed, written and orchestrated. 5/5s across the board
zenmumbler
25. Aug 2015 · 21:42 UTC
Very mood and atmospheric. Not much of a game, but a nice story with soothing music. Nicely done.
glimaleite
25. Aug 2015 · 21:55 UTC
Great story, expertly written! Loved the audio and visuals as well. Just wish I could interact more with the scenery and see the characters, but I understand the option for the abstraction. Really, really great job!
godjammit
26. Aug 2015 · 01:42 UTC
Wish it were more interactive (ie, that I could click around scenes to scare things up). But the writing and aesthetic are superb!
Granat
27. Aug 2015 · 13:04 UTC
Wow! Great sound design and visuals. More of a visual novel than a game but still lovely. Just a little more interaction and maybe movement/animation in the scenes would have been great.
HellBlazer
28. Aug 2015 · 03:25 UTC
Good writing, awesome soundtrack and atmosphere, cool art style - I really dig the diorama-style scenes. Like many others, I just wish there was more interactivity.
mubox
30. Aug 2015 · 12:54 UTC
Very good text. Nice audio. Good graphics. :)
roaringcatgames
30. Aug 2015 · 20:20 UTC
Very innovative story driven take on the theme. I love the minimalism ISO-perspective level layout. Very nice looking! The audio fits great and creating a very nice mood to the game.

Great job!

-Loi LeMix
guoboism
01. Sep 2015 · 03:04 UTC
Sound and graphics fits very well to the Noir style.
I just love it. Overall 5/5!
Shaun LeBron
01. Sep 2015 · 15:35 UTC
excellent all around. nice minimalistic theme. really enjoyed the writing and music too
Denis347
01. Sep 2015 · 15:41 UTC
Awesome mood, and great story! One of the best games here!
AsixJin
01. Sep 2015 · 15:44 UTC
Best entry I have seen thus far. I would love to see more of this maybe on like on a mobile platform. The music was also a prefect addition. There is really nothing I didn't like here.
OmarShehata
01. Sep 2015 · 18:22 UTC
That was fantastic! I usually get bored of text-adventures pretty quickly, but I just had to finish this one. Even knowing the theme, I was quite surprised with the plot twist!

The only thing was that I wished there was more interaction, especially with how beautiful the art was (Maybe you have to rotate the camera to find more clues) but I assume that would have been difficult with the time constraints.
bombjack
01. Sep 2015 · 20:11 UTC
I'm usually not a fan of this kind of game but this time I've been hooked till the end. good job :)
CrazyMinnowStudio
01. Sep 2015 · 20:54 UTC
Awesome! With respect to the scope of the dare, this was executed very nicely. Looks like a great framework for a more advanced title that could be more interactive. As mentioned elsewhere, not much in the way of game elements here, but the presentation and story are great and lavishly garnish the LD theme. Great job.
daydreamcorgigames
02. Sep 2015 · 02:51 UTC
Very well done and polished. The writing is really good.
dickpoelen
02. Sep 2015 · 09:38 UTC
The art, the music, the story. Such great atmosphere. Love that you went with just showing the scenes (smart too, in a jam).
Teesquared
02. Sep 2015 · 09:45 UTC
The 3D scenes add to the mood. I like how the music changes up. Good use of sound effects at the right time. I thought the story moved a bit slowly in a few spots but I was in until the end. Something about monsters and story telling just work well together.
Elemental Zeal Games Studios
02. Sep 2015 · 17:35 UTC
Amazing entry. Really well done all around. :)
uheartbeast
02. Sep 2015 · 21:56 UTC
Very well done.
Ithildin
02. Sep 2015 · 23:12 UTC
The atmosphere in this game is amazing, it totally matches the "noir" storyline. Speaking of which, I found it quite engaging, I was expecting some kind of a twist at the end to determine the connection to the theme, and I got it right and wrong at the same time n_nUU

Brilliant entry, congrats!
Chris M
03. Sep 2015 · 11:59 UTC
Nailed the aesthetic, and the isometric dioramas is a nice innovation harping back to Victorian publishing. I would have liked to seen more interactivity eked in here and there- perhaps dioramas that could spin on the y axis for instance. I understand the restraint here though; you successfully avoided any gimmicks to make something that demands one's undivided attention.
allinlabs
03. Sep 2015 · 11:59 UTC
Fantastic game with a clever story telling. It's so polished on every aspects that you could probably sell it if it was longer.
Hjalte500
03. Sep 2015 · 15:00 UTC
I wished there was a few more things to investigate or just more interaction in general but obviously there wasn't time for that and I dont blame you. The story was actually good and had a satisfying ending/conclusion. Pretty incredible that you managed that. Graphics are very interesting and beautiful. I never got bored looking at the same scene. The audio and with that I mostly mean the music was incredible and very fitting. Everyone did an amazing job on this and it makes for an awesome experience. Inspiring.
glerikud
03. Sep 2015 · 15:07 UTC
Very interesting twist on a noir setting. The art and the music really ads to the mood. It was strange to see that even though the player is a monster, another one did everything. I guess this is how to surprise a player when theme "you are the monster" comes up. Nice
Drauthius
03. Sep 2015 · 15:59 UTC
Very nice story!
Linus123xbb
03. Sep 2015 · 16:02 UTC
I usually don't appreciate story-based games but this one was extremely well done, I truly enjoyed it! Very well written and the music was great and it fits very well with the game. Amazing experience!
camlang
08. Sep 2015 · 18:41 UTC
The story is kind of cliche but I trully loved the mood
Jupiter_Hadley
08. Sep 2015 · 21:10 UTC
Really nice atmosphere! I included it in part 22 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/CgBnxdy5Yfk
HotBoxGames
10. Sep 2015 · 11:41 UTC
Very well put together, you actually had me gripped by the end! I'm not even a fan of visual novels, so good job!

The music was great, too.
Pierrec
11. Sep 2015 · 11:14 UTC
beautiful
Literal Games
14. Sep 2015 · 17:46 UTC
Wow! Very nice story. The writing was great, the art was fantastic and the audio was sublime! Really channelling some L.A. Noire there.
The ending was a bit... I'm not sure. It would have been nice to have some more hints as to why they could get sucked into mirrors, or more about the monsters. I got a bit confused about why they needed the 'seed'. And as others have said, it would have been good to have slightly more interaction.
Apart from those two tiny niggles though it was fantastic! Great job.
crucknuk
14. Sep 2015 · 18:31 UTC
I loved how you could just with the graphics, intall a feeling of a crime scene and some tension to it. I felt that it was very clever.

I liked the drive of the story and the dialogue. Good work :)
Rialgar
14. Sep 2015 · 19:12 UTC
Beautiful executed novella. The conclusion came a bit abrupt, though. Maybe showing purple threads at all locations or introducing what the mirror does by some suicidal monologue could have eased it.
Jupiter_Hadley
01. Dec 2015 · 04:32 UTC
I also included your game in an article of my favorites from this jam and added a trophy to your Ludum Dare profile!! :) http://fireside.gamejolt.com/post/jam-favorites-ludum-dare-33-part-2-jbncejqm