Razed by kewleus
Play as a space monster / robot who's sole desire is to raze entire planets. Cruise through space landing on planets to consume them for life and pleasure. See how long you can last and how many planets you can destroy!
Use the mouse to click and drag where you want to go.
Land on planets to destroy them!
**TIP** Land on or near the planetary defences to destroy them prior to destroying the planet.
Tools:
Unity3d
Photoshop
bfxr
propellerhead's figure (on iOS) for music
audacity for editing clips
Was done in two blocks:
1. Friday 9pm - Saturday 2pm
2. Sunday Noon - 7pm
Timelapse available here: https://youtu.be/k_H8q9uFqRg
Gitlab Repo: https://git.manicnorth.com/tkoole/ld33-compo
Use the mouse to click and drag where you want to go.
Land on planets to destroy them!
**TIP** Land on or near the planetary defences to destroy them prior to destroying the planet.
Tools:
Unity3d
Photoshop
bfxr
propellerhead's figure (on iOS) for music
audacity for editing clips
Was done in two blocks:
1. Friday 9pm - Saturday 2pm
2. Sunday Noon - 7pm
Timelapse available here: https://youtu.be/k_H8q9uFqRg
Gitlab Repo: https://git.manicnorth.com/tkoole/ld33-compo
| itch.io | http://kewleus.itch.io/razed |
| Windows x86 | http://vps.manicnorth.com/ld33/compo/Windows_x86.zip |
| OS/X Universal | http://vps.manicnorth.com/ld33/compo/MacOSX_Universal.zip |
| Linux Universal | http://vps.manicnorth.com/ld33/compo/Linux_Universal.zip |
| Source (Gitlab) | https://git.manicnorth.com/tkoole/ld33-compo |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=3916 |
Ratings
| Coolness | 92% | 2 |
| Overall | 3.21 | 383 |
| Audio | 3.09 | 296 |
| Fun | 3.06 | 440 |
| Graphics | 3.28 | 365 |
| Humor | 2.11 | 718 |
| Innovation | 3.09 | 405 |
| Mood | 2.75 | 611 |
| Theme | 3.18 | 601 |
@BortStudios: Yeah, I was planning on incrementing the difficulty more by adding additional defense types.
Currently after 5 planets, they'll start to spawn satellite defenses. I was considering adding wandering ships as the next level but for the compo time i didn't want to do pathing / ai.
Suggestion: Maybe have more types of planets? One thing that might be cool would be to have something like binary stars where two planets orbit each other and so turrets would shoot at you from the other planet you're not sucking energy from.
Anyways, amazing entry!
Lovely game! Personally pick. Great potentails!
Overkill:1
Time:186
No buggy playable game, nice sounds, i will look at your code :)
Mouse dragging: No. Just no. It doesn't allow the precision that is needed for a shmup.
Difficulty: I think the game is way too easy right now. The difficulty curve should be a lot more drastic, as now after you get accustomed to the game's control, there is at least a minute of boredom, as nothing threatens you, and there is not much else for you to learn. Maybe nerf the health regen? Or increase the bullets earlier, however I think it would be impossible to navigate between a lot of bullets with this mouse dragging thing.
However, it's still a fun, good looking game with a nice soundtrack. What's not to like?
Well done!