Don't Steal My Junk by jonathanyeo

[raw]
made by jonathanyeo for LD33 (JAM)
Greedy skeleton hellbent on protecting treasures that they dont need from pirates.

Instruction :
z - attack
x - jump
left and right arrow - movement

Feedback

OldPeculier
25. Aug 2015 · 21:42 UTC
I'm not getting much feedback on whether I'm hitting things, and I think this really robs the game of a lot of its fun. Great art!
Kassimkot
27. Aug 2015 · 03:44 UTC
my character keeps getting off the screen. the treasure never seems to go down. nice visuals though. could use a different animation when were attacking actually
los.pixelados
02. Sep 2015 · 14:46 UTC
This game could be fun, but it's not. The jump function is useless because the character jumps too far, even off the screen, the attack function works well but there is no visual feedback that the enemy gets hit. There is no visual feedback when the pirates steal treasure, if that is what they are doing.
There are 4 characters but they all have the same attacks. Each character should have had a different type of attack for variety.
A good effort but needs more stuff to make it an enjoyable game.
There is no sound.
crucknuk
02. Sep 2015 · 16:40 UTC
lanscape and pixel art are nice. I would see more inertia when my monster hitting an ennemy. I like the way the ennemies die