Smart Again by belva1234

[raw]
made by belva1234 for LD36 (COMPO)
TECHNOLOGY TOOK OVER THE WORLD...

EVERYTHING WE DO IT'S RELATED TO MODERN TECHNOLOGY.

COULD WE SURVIVE IN THE OLDER ERA, WHEN THE ONLY TECHNOLOGIES WERE THE 3 ELEMENTS?

LET'S FIND OUT!

Every time you complete the game you unlock a random(but properly selected) famous quote


LEVEL SOLUTIONS
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Tomorrow i will post them, now i am dead tired T.T

#LDJAM #LD36

Feedback

t3h_3lyk
29. Aug 2016 · 05:36 UTC
I liked the art style, but I got stuck on the level with the ninja stick. The instructions could also be a bit more descriptive (for instance, it says 'click for a bit', but it should really say something like 'click and hold')
steph88
30. Aug 2016 · 06:06 UTC
Hi, nice game and congratulations ! We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
Findor
30. Aug 2016 · 18:41 UTC
Amazing game, really good to play and I spend a lot of time discovering the world you've created :) Well done!
namu
30. Aug 2016 · 22:39 UTC
I like the art of the game but I also got stuck on the puzzle about the ladder, maybe the triggers need to be bigger to realise the action.
Also the grabbing things mechanic is confusing the first couple of times, maybe the circle around the mouse could be bigger so it would be easy to notice.
Good job, now time to rest a lil bit!
ramoncb
31. Aug 2016 · 04:43 UTC
Good job! Create a puzzle game for the compo is challenging!

For a future update, the game could use some visual hint about where to use the torch and the soup, like a arrow for example. Some text/action triggers could been bigger, or the text automatically be shown when the player get near. Maybe highlight even more the objects and force the player to remember how to build the axe and ladder.

Keep working on it! And sorry my broken english. ^^'
fundamental.phantom
31. Aug 2016 · 17:09 UTC
I like how his moustache falls off when he dies :{O
nice art :O

make the item pick up click shorter instead of holding for so long. that made the game a bit tedious

Also, it would be nice if there was a visual indicator for when items are being used, or are Done being used, cause it was kind of confusing using some items and seems like nothing happened.

overall, a fun little point and click adventure!
Ebriosus
01. Sep 2016 · 05:53 UTC
Nice little crafting platformer.

I had a little bit of trouble at the beginning figuring out how the mechanics in the game worked, exactly. I'm also not sure how to eat the mushrooms that I pick up later on, so that's where I had to give up because my character couldn't eat and continue.

Anyways, still a nice game!
SMASH BASH
01. Sep 2016 · 21:21 UTC
I'm stuck with mother of sticks and I need to eat, but I don't know how. Typical life of hipster :o)