Project Jumpius by kirilllosev
"Project Jumpius" - a game for LD33 about jumping in city and fighting against humanity
I was afraid of making something ambitious. So I decided to make a simple game, but polish it as much as I can in 48 hours.
Controls :
- click and hold LMB to increase a jumping force. a red trail shows a jumping trajectory.
- release LMB to make a jump
- while sitting on something - click RMB to throw it. a purple trail shows a throwing trajectory.
- you need a blood from humanity to increase health and make big jumps
Target : survive as long as possible
I uploaded the game on Itch.io and the source project on Github.
UPDATE : added an ability to play a web version
UPDATE(v1.1) : i think i fixed a bug with rescaling a monster when he got parented to something. if i did not - let me know :)
Have fun!
- Kirill Losev
Website : https://kirlosev.github.io/
E-mail : kirlosev@yahoo.com
P.S. : have you noticed Futurama and Half-Life references?
I was afraid of making something ambitious. So I decided to make a simple game, but polish it as much as I can in 48 hours.
Controls :
- click and hold LMB to increase a jumping force. a red trail shows a jumping trajectory.
- release LMB to make a jump
- while sitting on something - click RMB to throw it. a purple trail shows a throwing trajectory.
- you need a blood from humanity to increase health and make big jumps
Target : survive as long as possible
I uploaded the game on Itch.io and the source project on Github.
UPDATE : added an ability to play a web version
UPDATE(v1.1) : i think i fixed a bug with rescaling a monster when he got parented to something. if i did not - let me know :)
Have fun!
- Kirill Losev
Website : https://kirlosev.github.io/
E-mail : kirlosev@yahoo.com
P.S. : have you noticed Futurama and Half-Life references?
| Web | Windows | OS/X | Linux (Itch.io) | http://kirlosev.itch.io/project-jumpius |
| Source | https://github.com/kirlosev/projectjumpius |
| Timelapse | https://www.youtube.com/watch?v=9utbqbLExXI |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=51713 |
Ratings
| Coolness | 57% | 3 |
| Overall | 3.38 | 275 |
| Audio | 2.91 | 383 |
| Fun | 3.13 | 387 |
| Graphics | 3.68 | 195 |
| Humor | 2.58 | 522 |
| Innovation | 3.39 | 229 |
| Mood | 2.94 | 509 |
| Theme | 3.18 | 601 |
Maybe you could have used the throwing mechanic for some more interesting purposes though.
Overall, pretty nice!
I liked the graphics. The game felt like it had a lot of polish to it! I got trapped for a bit and didn't really know what my objective was though. Maybe adding a score of some sort would have helped?
It is a shame because it is an otherwise solid game.
All in all a nice little game! Kudos!
Maybe I got parented to an object that was scaled down?
Enemies can't hit me... I feel a highscore comming up xD
And the main objective wasn't quite obvious.
Anyway the game is nice.
However (because there is always a "however" :) ), it starts with way too much enemies I think. I needed 3 games to begin to understand a bit more precisely the controls, and even in the end I didn't always do what I wanted. It goes too quickly, I feel like I need to move all the time, but I can't control my jumps precisely enough. Maybe pausing the game while we are choosing the trajectory?
(Now that I think about it, maybe that's why you start on the buildings... But I didn't get immediately that I could "stick" to helicopters.)
A very nice game, interesting, but it could use some tutos or something like that.